Gaming addiction to Massively Multiplayer Online Games (MMOGs) and Quality of Life
DOI:
https://doi.org/10.37506/ijfmt.v15i1.13376Keywords:
Gaming addiction, Massively Multiplayer Online Games (MMOGs), Quality of life.Abstract
Context: Massively Multiplayer Online Games (MMOGs) are three dimensional games played on personal
computers, mobile phones & video games. Millions of people of all ages worldwide participate in gaming
and it has become most popular leisure activity for them which sometimes appear to develop problems as
a result of excessive gaming, most commonly among young adults/young adults/ students. Aim: The aim
is to assess the relationship between gaming addiction to Massively Multiplayer Online Games (MMOGs)
and quality of life among young adults. Setting and Design: Data collection for the present study was
conducted at Private University of Punjab, India in April, 2019. A quantitative research approach with
descriptive research design was adopted to assess the relationship between gaming addiction to Massively
Multiplayer Online Games (MMOGs) and quality of life among young adults. Subjects and Methods: By
purposive sampling technique, 100 samples (18-21yrs) meeting the inclusion and exclusion criteria were
selected. Statistical analysis used: Descriptive and inferential statistics were used. Results: Findings of the
study revealed that 61% young adults/ students were non addicted and 39% were addicted to gaming and
quality of life was good among addicted and non addicted young adults/ students & there is no significant
relationship between gaming addiction to Massively Multiplayer Online Games (MMOGs) and Quality of
life at p<0.05.
Conclusion: MMOGs can improve quality of life and playing these online games for long hours may have
long term ill effects on various components of health.
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