Board Games in Nursing Education: Creation of “Hop-On-Slide-Down Board Game”

Main Article Content

Frincy Francis
Divya Raghavan
Sheeba Elizabeth Johnsunderraj
Divya K Y

Abstract

Background: Games are considered an essential technique in higher learning institutions. They enhance learning objectives by improving critical and creative thinking, which increases the reasoning of the students. Games as a learning method provide the means through which students improve their immediate feedback because of discussing both wrong and right answers. They also get self-motivated to learning.
Aim: This paper provides a critical evaluation of ‘Hop-On-Slide-Down,’ quizzical board game, which is ideal to
be used for nursing students by nursing fraternity. It involves sharing the development of the game, analyzing the efficacy of board games “hop-on-slide down”, its rules, benefits, and finally, the limitations of the game.
Method: A simple board game was developed to play in the classroom. Idea derived from the “Snake and Ladder” game. This game is easy to use, cost effective and beneficial as an active learning strategy. Teacher preparation is minimal with a single time investment. The class students can be divided into small groups of 4 and assigned different roles. The game progresses by rolling a diceand answering the quiz card. Scores obtained based on right answers.
Conclusion: The present-day student community look forward for engaging learning sessions as against the
monotonous classroom lectures. Educators specifically in healthcare are forced to brainstorm various modes to retain the attentions of students. Boardgames usually are a choice for an active learning session.

Article Details

How to Cite
Board Games in Nursing Education: Creation of “Hop-On-Slide-Down Board Game”. (2024). International Journal of Nursing Education, 16(1), 11-14. https://doi.org/10.37506/1q7adh59
Section
Articles
Author Biographies

Frincy Francis

Lecturers, College of Nursing, Sultan Qaboos University, Muscat, Oman

Divya Raghavan

Lecturers, College of Nursing, Sultan Qaboos University, Muscat, Oman

Sheeba Elizabeth Johnsunderraj

Lecturers, College of Nursing, Sultan Qaboos University, Muscat, Oman

Divya K Y

Lecturers, College of Nursing, Sultan Qaboos University, Muscat, Oman

How to Cite

Board Games in Nursing Education: Creation of “Hop-On-Slide-Down Board Game”. (2024). International Journal of Nursing Education, 16(1), 11-14. https://doi.org/10.37506/1q7adh59

References

Kinder F, Kurz J. Gaming Strategies in Nursing Education. Teaching and Learning in Nursing. 2018; 13(4):212-214.

Brown T. Using Jenga to Teach Risk Management Concepts to Senior Nursing Students. Journal of Nursing Education. 2018; 57(12):765-765.

Royse MA, Newton SE. How gaming is used as an innovative strategy for nursing education. Nursing Education Perspectives. 2007 Sep 1; 28(5):263-7.

Hodges T. Examination of gaming in nursing education and the effects on learning and retention (Doctoral dissertation).

McEnroe-Petitte D, Farris C. Using Gaming as an Active Teaching Strategy in Nursing Education. Teaching and Learning in Nursing. 2020 Jan 1;15(1):61-5.

Boctor L. Active-learning strategies: The use of a game to reinforce learning in nursing education. A case study. Nurse education in practice. 2013 Mar 1;13(2):96-100.

Gentry, S. V., Gauthier, A., Ehrstrom, B. L. E., Wortley, D., Lilienthal, A., Car, L. T., ... & Car, J. . Serious gaming and gamification education in health professions: systematic review. Journal of medical Internet research,2019,21(3), e12994.

Okada, A., Kowalski, R. P. G., Kirner, C., & Torres, P. L.. Factors influencing teachers’ adoption of AR inquiry games to foster skills for Responsible Research and Innovation. Interactive Learning Environments,2019,27(3), 324-335.

Gibson V, Douglas M. Criticality: The experience of developing an interactive educational tool based on board games. Nurse Education Today. 2013 Dec 1;33(12):1612-6.